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BELJUR Welcome to the bell jar, lass or lad. The city is notorious for its quite manic state, with its citizens seemingly so elevated and light spirited that outsiders will almost instantly assume they are up on some sort of brew. The city has a wonderfully festive atmosphere though as it rests upon the coast, with most of its buildings being built beautifully in white brick, Earthly Victorian architecture flowing over the cobbled streets. The city is known for its bizarre policies and rulers, who are often frequently quite notorious. |
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resupply at beljur by LYRA FYRESTROM Feb 9, 2012 23:22:53 GMT -8 |
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ST. SANGRE CEMETARY Formerly known as St. Peter's, this expansive graveyard is the epitome of spooky. Gothic tombstones and mausoleums line the campus, but most of the bodies are dug up and dismembered on the ground. An eternal fog covers the area no matter the time of day. While undead roam the area, they are the least of the survivor's worries. Certain beasts offer being sacrifices to their "god", and are capable of magic-like abilities. It's not surprising to see corpses hanging or nailed to the trees. |
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ROUTE 104 Once Route 106 begins coming up North, it splits off and branches unto Route 104, which is a major trade route connecting the Middle and the North. Route 104 runs through Par'lia, Beljur, and down into Lovelle, and becomes an olden styled dirt ground road in which carriages and horses ride upon, surrounded by beautiful greenery, flora, and woodlands here and there along the way. Beware however, many riding hoods have been caught by wolves that frequently lurk in the shadows of these dark woods. |
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too late, this is not the answer [kaaya] by LUCRETIA ERIN BARATOV Feb 8, 2012 0:30:46 GMT -8 |
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PAR'LIA Located off to the east upon the coast, Par'lia is a city known for its parade of liars, home to the deceiving thieves and pirates. Designed in an Earthly Gothic architecture, the city was once destroyed in a war between themselves and Beljur; but that was quite some time ago. In the recent two decades it was rebuilt, returning as a reigning port city for the free spirited, accumulating wealth from land, sea, and sky. |
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bonds are made to be broken (southie) by LORKHAJ SEREN Feb 7, 2012 20:16:39 GMT -8 |
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REFAEL A little bit off of the main route, this little Inn called Refael serves as a rest spot for weary travelers and serves to a more secretive number of customers. Soldiers and those looking for a cheap thrill come here to enjoy the more esteemed call girls. |
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ROUTE 120 The main route between the North east and west areas, Route 120 connects to Beljur, Par'lia, Brakven, and various other small towns and villages along the way. It is an important road that is protected and fortified by Kingdom guards from Hvathe and various city-states, keeping it clear of beasts or nomads. It's scenery changes only slightly, with some areas being more rocky and barren along the way, but such is rare. |
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L'ESPA A bit away from the city of Brakven to the west lies the city of lead sails and paper anchors, but not really. The anchors are all quite metal, and the sails are all made of perfectly normal fabric that many ships utilize. It is a port city upon the coast, the area surrounding it rather barren and rocky, with jagged rocks shooting up from the sea bordering it. It is a pirate city, and is very lenient in terms of laws. |
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